Typicality: | 0.479 |
Saliency: | 0.423 |
in order to regain access | 6 | purpose |
after falling victim | 5 | temporal |
quickly | 4 | manner |
hospital → pay → the ransom | 25 |
hospital → pay → ransom | 6 |
negative | neutral | positive |
0.443 | 0.504 | 0.053 |
Raw frequency | 31 |
Normalized frequency | 0.423 |
Modifier score | 0.650 |
Perplexity | 162.739 |