Ascent++
Search
room
(
aspect
of
hotel
)
→
ReceivesAction
→
crowded
Typicality:
0.269
Saliency:
0.250
Facets
3
in the corners
6
location
a bit
5
temporal
very
4
degree
Open triples
2
room → be → crowded
27
room → feel → crowded
4
Sentiment analysis
negative
neutral
positive
0.458
0.307
0.235
Other statistics
Raw frequency
31
Normalized frequency
0.250
Modifier score
0.500
Perplexity
63.434