hour CapableOf play video games
Typicality: 0.411
Saliency: 0.444

Facets 1
at average age 3 other
Open triples 2
hour → play → video games 19
hour → play → computer games 10
Sentiment analysis
negative neutral positive
0.462 0.362 0.176
Other statistics
Raw frequency 29
Normalized frequency 0.444
Modifier score 0.683
Perplexity 57.663