| Typicality: | 0.372 |
| Saliency: | 0.287 |
| in the karen ost program | 2 | location |
| hour → be spent → playing games | 5 |
| hour → be spent on → video games | 4 |
| hour → spend playing → computer games | 4 |
| negative | neutral | positive |
| 0.319 | 0.446 | 0.236 |
| Raw frequency | 13 |
| Normalized frequency | 0.287 |
| Modifier score | 0.500 |
| Perplexity | 122.378 |