Ascent++
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hunter
→
CapableOf
→
get feel
Typicality:
0.250
Saliency:
0.000
Facets
1
for utilize their land
2
purpose
Open triples
1
hunter → get → feel
3
Sentiment analysis
negative
neutral
positive
0.048
0.882
0.070
Other statistics
Raw frequency
3
Normalized frequency
0.000
Modifier score
0.500
Perplexity
240.923