hunter ReceivesAction killed
Typicality: 0.381
Saliency: 0.511

Facets 1
during the battle 2 temporal
Open triples 1
hunter → be → killed 14
Sentiment analysis
negative neutral positive
0.707 0.282 0.011
Other statistics
Raw frequency 14
Normalized frequency 0.511
Modifier score 0.500
Perplexity 65.486