imagination CapableOf encourage play
Typicality: 0.233
Saliency: 0.166

Facets 1
to develop the skills 5 purpose
Open triples 2
imagination → encourage → play 5
imagination → encourage → imitative and imaginary play 3
Sentiment analysis
negative neutral positive
0.003 0.176 0.821
Other statistics
Raw frequency 8
Normalized frequency 0.166
Modifier score 0.500
Perplexity 378.967