Ascent++
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improvisation
→
HasSubevent
→
positive word of mouth
Typicality:
0.162
Saliency:
0.000
Facets
1
ultimately
3
degree
Open triples
1
improvisation → lead to → positive word of mouth
3
Sentiment analysis
negative
neutral
positive
0.001
0.087
0.912
Other statistics
Raw frequency
3
Normalized frequency
0.000
Modifier score
0.500
Perplexity
62.213