incentive CapableOf add value
Typicality: 0.199
Saliency: 0.464

Facets 3
in all three of those provinces 10 location
to the user experience 5 transitive-object
through maintenance 2 manner
Open triples 5
incentive → add → value 11
incentive → increase → value 11
incentive → create → value 4
incentive → include → value 3
incentive → demonstrate → value 3
Sentiment analysis
negative neutral positive
0.097 0.439 0.464
Other statistics
Raw frequency 32
Normalized frequency 0.464
Modifier score 0.000
Perplexity 417.929