| in all three of those provinces | 10 | location |
| to the user experience | 5 | transitive-object |
| through maintenance | 2 | manner |
| incentive → add → value | 11 |
| incentive → increase → value | 11 |
| incentive → create → value | 4 |
| incentive → include → value | 3 |
| incentive → demonstrate → value | 3 |
| negative | neutral | positive |
| 0.097 | 0.439 | 0.464 |
| Raw frequency | 32 |
| Normalized frequency | 0.464 |
| Modifier score | 0.000 |
| Perplexity | 417.929 |