Typicality: | 0.291 |
Saliency: | 0.302 |
incentive → entice → new players | 11 |
incentive → attract → new players | 3 |
negative | neutral | positive |
0.034 | 0.315 | 0.651 |
Raw frequency | 14 |
Normalized frequency | 0.302 |
Modifier score | 0.500 |
Perplexity | 86.093 |