| Typicality: | 0.305 |
| Saliency: | 0.382 |
| too easily | 5 | manner |
| incentive → game → the system | 14 |
| incentive → play → game | 4 |
| incentive → be → gamed | 3 |
| negative | neutral | positive |
| 0.418 | 0.443 | 0.139 |
| Raw frequency | 21 |
| Normalized frequency | 0.382 |
| Modifier score | 0.167 |
| Perplexity | 44.500 |