Typicality: | 0.305 |
Saliency: | 0.382 |
too easily | 5 | manner |
incentive → game → the system | 14 |
incentive → play → game | 4 |
incentive → be → gamed | 3 |
negative | neutral | positive |
0.418 | 0.443 | 0.139 |
Raw frequency | 21 |
Normalized frequency | 0.382 |
Modifier score | 0.167 |
Perplexity | 44.500 |