Ascent++
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incentive
→
HasProperty
→
fun
Typicality:
0.244
Saliency:
0.192
Facets
2
equally
2
degree
for the customer
2
transitive-object
Open triples
2
incentive → be → fun
5
incentive → be → enjoyed
3
Sentiment analysis
negative
neutral
positive
0.022
0.331
0.646
Other statistics
Raw frequency
8
Normalized frequency
0.192
Modifier score
0.500
Perplexity
49.699