equally | 2 | degree |
for the customer | 2 | transitive-object |
incentive → be → fun | 5 |
incentive → be → enjoyed | 3 |
negative | neutral | positive |
0.022 | 0.331 | 0.646 |
Raw frequency | 8 |
Normalized frequency | 0.192 |
Modifier score | 0.500 |
Perplexity | 49.699 |