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insanity
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ReceivesAction
→
induced by traumatic experiences
Typicality:
0.162
Saliency:
0.000
Facets
1
in the game
3
location
Open triples
1
insanity → be induced by → traumatic experiences
3
Sentiment analysis
negative
neutral
positive
0.865
0.130
0.005
Other statistics
Raw frequency
3
Normalized frequency
0.000
Modifier score
0.500
Perplexity
123.193