method (aspect of interface) CapableOf initiate machine-implemented game
Typicality: 0.250
Saliency: 0.000

Facets 1
on the electronic gaming machine 3 location
Open triples 1
method → initiate → machine-implemented game 3
Sentiment analysis
negative neutral positive
0.031 0.830 0.139
Other statistics
Raw frequency 3
Normalized frequency 0.000
Modifier score 0.500
Perplexity 134.063