Typicality: | 0.440 |
Saliency: | 0.217 |
at any time in the game | 2 | temporal |
usually | 2 | degree |
intersection → be → empty | 6 |
negative | neutral | positive |
0.149 | 0.801 | 0.050 |
Raw frequency | 6 |
Normalized frequency | 0.217 |
Modifier score | 0.800 |
Perplexity | 236.807 |