japan CapableOf play catch-up
Typicality: 0.316
Saliency: 0.155

Facets 2
to remain competitive 3 purpose
recently 2 temporal
Open triples 1
japan → play → catch-up 7
Sentiment analysis
negative neutral positive
0.192 0.606 0.202
Other statistics
Raw frequency 7
Normalized frequency 0.155
Modifier score 0.500
Perplexity 16.324