king (aspect of kingdom) CapableOf say get sword
Typicality: 0.335
Saliency: 0.201

Facets 0
No facets.
Open triples 2
king → say get → sword 4
king → say bring → sword 3
Sentiment analysis
negative neutral positive
0.106 0.836 0.058
Other statistics
Raw frequency 7
Normalized frequency 0.201
Modifier score 0.500
Perplexity 358.429