Ascent++
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knight
→
ReceivesAction
→
trained
Typicality:
0.505
Saliency:
0.293
Facets
2
very well
3
degree
from an early age
3
temporal
Open triples
1
knight → be → trained
8
Sentiment analysis
negative
neutral
positive
0.054
0.636
0.311
Other statistics
Raw frequency
8
Normalized frequency
0.293
Modifier score
0.900
Perplexity
307.495