knowing CapableOf be a game-changer
Typicality: 0.208
Saliency: 0.107

Facets 0
No facets.
Open triples 2
knowing → be → a game-changer 3
knowing → be → a game changer 3
Sentiment analysis
negative neutral positive
0.105 0.403 0.492
Other statistics
Raw frequency 6
Normalized frequency 0.107
Modifier score 0.500
Perplexity 11.406