Ascent++
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lamp
→
ReceivesAction
→
grown in a computer simulation
Typicality:
0.250
Saliency:
0.000
Facets
1
digitally
3
manner
Open triples
1
lamp → be grown in → a computer simulation
3
Sentiment analysis
negative
neutral
positive
0.014
0.772
0.214
Other statistics
Raw frequency
3
Normalized frequency
0.000
Modifier score
0.500
Perplexity
191.140