Typicality: | 0.498 |
Saliency: | 0.349 |
commonly | 15 | temporal |
for personal multimedia | 12 | purpose |
in playing games | 5 | temporal |
laptop → be used in → education | 14 |
laptop → be used for → educational purposes | 3 |
laptop → be used by → teacher | 3 |
negative | neutral | positive |
0.026 | 0.600 | 0.374 |
Raw frequency | 20 |
Normalized frequency | 0.349 |
Modifier score | 0.807 |
Perplexity | 50.760 |