laser ReceivesAction used in entertainment
Typicality: 0.367
Saliency: 0.276

Facets 0
No facets.
Open triples 3
laser → be used in → entertainment 5
laser → be used for → entertainment 3
laser → be intended for → entertainment 3
Sentiment analysis
negative neutral positive
0.082 0.749 0.169
Other statistics
Raw frequency 11
Normalized frequency 0.276
Modifier score 0.500
Perplexity 110.204