Typicality: | 0.251 |
Saliency: | 0.209 |
to enhance learning | 6 | purpose |
laughter → stimulate → both sides of the brain | 6 |
laughter → stimulate → the brain | 4 |
negative | neutral | positive |
0.002 | 0.103 | 0.895 |
Raw frequency | 10 |
Normalized frequency | 0.209 |
Modifier score | 0.500 |
Perplexity | 57.324 |