laughter CapableOf stimulate both sides of the brain
Typicality: 0.251
Saliency: 0.209

Facets 1
to enhance learning 6 purpose
Open triples 2
laughter → stimulate → both sides of the brain 6
laughter → stimulate → the brain 4
Sentiment analysis
negative neutral positive
0.002 0.103 0.895
Other statistics
Raw frequency 10
Normalized frequency 0.209
Modifier score 0.500
Perplexity 57.324