club (aspect of league) CapableOf spend money
Typicality: 0.342
Saliency: 0.216

Facets 1
on high profile players 5 transitive-object
Open triples 2
club → spend → money 3
club → spend → more money 3
Sentiment analysis
negative neutral positive
0.204 0.593 0.203
Other statistics
Raw frequency 6
Normalized frequency 0.216
Modifier score 0.500
Perplexity 105.362