aspect of
league)
→
CapableOf
→
earn additional gold
| Typicality: | 0.250 |
| Saliency: | 0.000 |
| throughout the match | 8 | temporal |
| player → earn → additional gold | 3 |
| negative | neutral | positive |
| 0.064 | 0.825 | 0.112 |
| Raw frequency | 3 |
| Normalized frequency | 0.000 |
| Modifier score | 0.500 |
| Perplexity | 102.161 |