aspect
of
league)
→
CapableOf
→
earn point
Typicality: | 0.684 |
Saliency: | 0.636 |
in most cases | 7 | temporal |
for their clans | 6 | transitive-object |
by playing the games | 2 | manner |
player → earn → point | 18 |
player → accumulate → point | 11 |
player → gain → point | 3 |
negative | neutral | positive |
0.036 | 0.745 | 0.219 |
Raw frequency | 32 |
Normalized frequency | 0.636 |
Modifier score | 1.000 |
Perplexity | 237.258 |