player (aspect of league) CapableOf get uniform
Typicality: 0.329
Saliency: 0.186

Facets 1
to each game 4 transitive-object
Open triples 2
player → get → uniform 3
player → wear → provided uniform 3
Sentiment analysis
negative neutral positive
0.087 0.826 0.087
Other statistics
Raw frequency 6
Normalized frequency 0.186
Modifier score 0.500
Perplexity 60.296