player (aspect of league) CapableOf learn the game
Typicality: 0.456
Saliency: 0.481

Facets 2
from a young age 4 temporal
well 2 manner
Open triples 4
player → learn → the game 8
player → learn → the fundamentals of the game 4
player → learn → the rules of the game 3
player → learn to play → the game 3
Sentiment analysis
negative neutral positive
0.037 0.537 0.427
Other statistics
Raw frequency 18
Normalized frequency 0.481
Modifier score 0.500
Perplexity 26.447