player (aspect of league) CapableOf wear number
Typicality: 0.613
Saliency: 0.481

Facets 3
in preseason games 3 temporal
on their practice uniforms 3 location
to monitor injured players 3 purpose
Open triples 2
player → wear → number 14
player → have → number 4
Sentiment analysis
negative neutral positive
0.078 0.825 0.097
Other statistics
Raw frequency 18
Normalized frequency 0.481
Modifier score 0.986
Perplexity 104.578