aspect of
league)
→
CapableOf
→
win the game
| Typicality: | 0.435 |
| Saliency: | 0.432 |
| regardless of game state | 2 | other |
| player → win → the game | 10 |
| player → win → game | 5 |
| negative | neutral | positive |
| 0.064 | 0.607 | 0.329 |
| Raw frequency | 15 |
| Normalized frequency | 0.432 |
| Modifier score | 0.500 |
| Perplexity | 52.197 |