aspect
of
league)
→
ReceivesAction
→
compensated
Typicality: | 0.449 |
Saliency: | 0.466 |
fairly | 6 | degree |
for entertaining the fans | 5 | purpose |
player → be → compensated | 14 |
player → receive → compensation | 3 |
negative | neutral | positive |
0.191 | 0.628 | 0.181 |
Raw frequency | 17 |
Normalized frequency | 0.466 |
Modifier score | 0.500 |
Perplexity | 223.691 |