aspect of
league)
→
ReceivesAction
→
compensated
| Typicality: | 0.449 |
| Saliency: | 0.466 |
| fairly | 6 | degree |
| for entertaining the fans | 5 | purpose |
| player → be → compensated | 14 |
| player → receive → compensation | 3 |
| negative | neutral | positive |
| 0.191 | 0.628 | 0.181 |
| Raw frequency | 17 |
| Normalized frequency | 0.466 |
| Modifier score | 0.500 |
| Perplexity | 223.691 |