Ascent++
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player
(
aspect
of
league
)
→
ReceivesAction
→
equipped
Typicality:
0.250
Saliency:
0.000
Facets
1
after a year of practice
4
temporal
Open triples
1
player → be → equipped
3
Sentiment analysis
negative
neutral
positive
0.123
0.735
0.142
Other statistics
Raw frequency
3
Normalized frequency
0.000
Modifier score
0.500
Perplexity
379.920