player (aspect of league) ReceivesAction hit
Typicality: 0.500
Saliency: 0.510

Facets 2
hard 3 degree
often 2 degree
Open triples 3
player → be → hit 12
player → get → hit 5
player → take → hit 3
Sentiment analysis
negative neutral positive
0.404 0.536 0.061
Other statistics
Raw frequency 20
Normalized frequency 0.510
Modifier score 0.600
Perplexity 100.329