Typicality: | 0.310 |
Saliency: | 0.347 |
at the end of the day | 3 | temporal |
largely | 3 | degree |
league → be → a team game | 14 |
league → be → team-oriented game | 3 |
negative | neutral | positive |
0.082 | 0.452 | 0.466 |
Raw frequency | 17 |
Normalized frequency | 0.347 |
Modifier score | 0.500 |
Perplexity | 9.044 |