league CapableOf get more popular
Typicality: 0.265
Saliency: 0.241

Facets 1
far more 2 degree
Open triples 3
league → get → more popular 4
league → be → more popular 3
league → become → more popular 3
Sentiment analysis
negative neutral positive
0.096 0.247 0.656
Other statistics
Raw frequency 10
Normalized frequency 0.241
Modifier score 0.500
Perplexity 110.340