league CapableOf use social media
Typicality: 0.309
Saliency: 0.139

Facets 2
to raise funds 3 purpose
as its main channel of communication 3 manner
Open triples 1
league → use → social media 6
Sentiment analysis
negative neutral positive
0.142 0.461 0.397
Other statistics
Raw frequency 6
Normalized frequency 0.139
Modifier score 0.500
Perplexity 318.392