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league
→
HasA
→
the gaming industry
Typicality:
0.274
Saliency:
0.057
Facets
0
No facets.
Open triples
1
league → have with → the gaming industry
4
Sentiment analysis
negative
neutral
positive
0.006
0.849
0.144
Other statistics
Raw frequency
4
Normalized frequency
0.057
Modifier score
0.500
Perplexity
180.932