leather CapableOf become ripped
Typicality: 0.288
Saliency: 0.090

Facets 0
No facets.
Open triples 2
leather → become → ripped 3
leather → have → rip 3
Sentiment analysis
negative neutral positive
0.341 0.399 0.260
Other statistics
Raw frequency 6
Normalized frequency 0.090
Modifier score 0.500
Perplexity 492.385