leather CapableOf get more luster
Typicality: 0.295
Saliency: 0.310

Facets 2
with its constant use 33 temporal
likewise 18 manner
Open triples 4
leather → get → more luster 11
leather → obtain → more luster 11
leather → acquire → more luster 6
leather → gain → more luster 5
Sentiment analysis
negative neutral positive
0.005 0.329 0.667
Other statistics
Raw frequency 33
Normalized frequency 0.310
Modifier score 0.500
Perplexity 158.955