leather ReceivesAction processed in similar manners
Typicality: 0.412
Saliency: 0.000

Facets 1
to achieve the look 3 purpose
Open triples 1
leather → be processed in → similar manners 3
Sentiment analysis
negative neutral positive
0.037 0.882 0.080
Other statistics
Raw frequency 3
Normalized frequency 0.000
Modifier score 1.000
Perplexity 143.442