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leather
→
ReceivesAction
→
prone to damage
Typicality:
0.162
Saliency:
0.000
Facets
0
No facets.
Open triples
1
leather → be prone to → damage
3
Sentiment analysis
negative
neutral
positive
0.428
0.324
0.248
Other statistics
Raw frequency
3
Normalized frequency
0.000
Modifier score
0.500
Perplexity
117.713