Ascent++
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legend
→
CapableOf
→
win the game
Typicality:
0.250
Saliency:
0.000
Facets
1
in the dying seconds
3
temporal
Open triples
1
legend → win → the game
3
Sentiment analysis
negative
neutral
positive
0.020
0.569
0.411
Other statistics
Raw frequency
3
Normalized frequency
0.000
Modifier score
0.500
Perplexity
99.558