Typicality: | 0.162 |
Saliency: | 0.000 |
for online and offline gaming | 3 | purpose |
liger → seek to decentralize → the marketplace | 3 |
negative | neutral | positive |
0.005 | 0.485 | 0.510 |
Raw frequency | 3 |
Normalized frequency | 0.000 |
Modifier score | 0.500 |
Perplexity | 105.295 |