liquor ReceivesAction consumed on premise
Typicality: 0.250
Saliency: 0.000

Facets 1
by the agents 2 other
Open triples 1
liquor → be consumed on → premise 3
Sentiment analysis
negative neutral positive
0.101 0.864 0.035
Other statistics
Raw frequency 3
Normalized frequency 0.000
Modifier score 0.500
Perplexity 71.703