Ascent++
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liquor
→
ReceivesAction
→
to be brought into the state
Typicality:
0.250
Saliency:
0.000
Facets
1
for sale
3
purpose
Open triples
1
liquor → be to be brought into → the state
3
Sentiment analysis
negative
neutral
positive
0.069
0.910
0.021
Other statistics
Raw frequency
3
Normalized frequency
0.000
Modifier score
0.500
Perplexity
58.738