Ascent++
Search
literature
→
CapableOf
→
seem idle passtime
Typicality:
0.250
Saliency:
0.000
Facets
1
after contact with the war
6
temporal
Open triples
1
literature → seem → idle passtime
3
Sentiment analysis
negative
neutral
positive
0.193
0.632
0.175
Other statistics
Raw frequency
3
Normalized frequency
0.000
Modifier score
0.500
Perplexity
161.771