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living room
→
CapableOf
→
play board games
Typicality:
0.239
Saliency:
0.181
Facets
0
No facets.
Open triples
2
living room → play → board games
5
living room → play → a board game
3
Sentiment analysis
negative
neutral
positive
0.002
0.059
0.939
Other statistics
Raw frequency
8
Normalized frequency
0.181
Modifier score
0.500
Perplexity
243.210