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living room
→
CapableOf
→
play video games
Typicality:
0.185
Saliency:
0.053
Facets
0
No facets.
Open triples
1
living room → play → video games
4
Sentiment analysis
negative
neutral
positive
0.003
0.255
0.741
Other statistics
Raw frequency
4
Normalized frequency
0.053
Modifier score
0.500
Perplexity
119.185