living room HasA board games
Typicality: 0.308
Saliency: 0.340

Facets 0
No facets.
Open triples 2
living room → have → board games 16
living room → be equipped with → board games 3
Sentiment analysis
negative neutral positive
0.002 0.327 0.671
Other statistics
Raw frequency 19
Normalized frequency 0.340
Modifier score 0.500
Perplexity 132.669