living room IsA great room
Typicality: 0.162
Saliency: 0.000

Facets 1
for comfortable conversation 2 purpose
Open triples 1
living room → be → great room 3
Sentiment analysis
negative neutral positive
0.002 0.188 0.810
Other statistics
Raw frequency 3
Normalized frequency 0.000
Modifier score 0.500
Perplexity 30.135